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August 25, 2008

RRRRThats5Rs.com - Make the World a Better Place

Filed under: Games, Humour, Software — Dan @ 8:35 am

I recently stumbled upon RRRRThats5Rs.com

There is a game called "Make the world a Better Place".

The object of this game is to throw a computer away, as far as possible, inspiring others.

As you can see above, the first two throws happen as expected.
However the third throw did not.

Since making the video, the game has reached a score of 2 million.
I think it is safe to say that the game is pretty much end-less.

Their about page explains a lot more about this.

August 24, 2008

Tesco starts early

Filed under: Games, Humour, Software — Dan @ 2:22 pm

I found myself recently looking for computer games at tesco.com.

Some of the games that I want to get have yet to be released.
I was interested in when they would be released and for how much.

Alone in the Date. Release date 1 Jan 2020

Imagine my surprise when I found out that "Alone in the Dark" was due for release in January 2020.

June 22, 2008

Command and Conquer: Kane’s Wraith

Filed under: Games, Software — Dan @ 12:20 am

EA Games launched Command and Conquer: Kane's Wrath,on 24th March 2008,  the prequel/sequel to Command and Conquer: Tiberium Wars.

In the past, I have stated that I would wait for this game to come down in price before buying.

If you are interested, you can view previously compared Command and Conquer games

However EA were including a Beta registration for Red Alert 3 in all boxes, which is something that I really want to try when it is released.

(more...)

December 30, 2007

Liver drug could benefit heavy drinkers

Filed under: Message — Dan @ 1:40 am

A drug that reverses severe liver damage could be used to treat disease in heavy drinkers who find it impossible to give up alcohol. Scientists developed the drug after discovering a way to prevent the formation of excessive scar tissue caused by cirrhosis, hepatitis and other medical conditions.

To their surprise the drug not only slowed progression of the disease but also reversed damage to the organ.

Source: Guardian

If this makes it to market, it will be a fantastic break though.

Hopefully this research could be adapted to repair the kidneys and the heart.

December 3, 2007

Free Fruit Machine E-Book

Filed under: Fruit Machine Rebuild, Games, Hacking, Hardware, Projects, Software — Dan @ 12:28 am

Fruit Machines can be a fun way of passing the time, but can also be very expensive.

I tend to only play then very occasionally, as you can get hooked very easily.

However if you want to play them, and do not have the first idea of how to play them, or what sort of the buttons mean, then this ebook is for you.

A lot of the information will be out of date by now, but the basics are still as relevant today as they were when this was published.

Download the Fruit Machine - Bandit Bible Ebook (1.35MB).

This file has been virus checked, but please check it with your own anti-virus software.

November 30, 2007

Getting a Grip: Building the Ultimate Robotic Hand

Filed under: Hardware, Software — Dan @ 12:13 am

A 6-foot-tall, one-armed robot named Stair 1.0 balances on a modified Segway platform in the doorway of a Stanford University conference room. It has an arm, cameras and laser scanners for eyes, and a tangle of electrical intestines stuffed into its base.

The next Stair will look for the object in its hand and measure the force its fingers are applying to determine whether it’s holding anything. It will plan an action, execute it, and observe the result, completing a feedback loop. And it will keep going through the loop until it succeeds at its task.

When a computer fails at a task, it spouts an error message. Babies, on the other hand, just try again a different way, exploring the world by grabbing new objects — shoving them into their mouths if possible — to acquire additional data.

Source: Wired.com

Now hopefully this research will advance Computer Vision and Computer Intelligence, and be available to computer scientists.

October 27, 2007

Command and Conquer Compared Update

Filed under: Games, Message, Software — Dan @ 10:13 pm

UPDATE: Command and Conquer: Kane’s Wraith

Recently Apoc (EA Community Manager) commented on the previous article Command and Conquer Compared.

This is an AMAZING research report, huge hats off to you, we are listening my friend. Please drop me a line at my e-mail!

Great work, I am passing this around.

-APOC

Comment by EA Apoc — October 19, 2007 @ 10:57 pm

The previous article was written to highlight the inconsistency between CNC3 and previous CNC games. The hope is that EA might fix Command and Conquer 3 or at the very least improve CNC3: Kane's Wrath.

I followed up Apoc's comment with an email.

First off I'd like to say a big thank you!

My friends and I are huge Command and Conquer fans, and this inspired me to write my CNC3 comparison because I felt so strongly.

I wasn't sure anyone at EA would see this article. I'm over the moon that that you have and that you liked it.

Dan
Hackzilla.org

I didn't have to wait long for Apoc's reply

Our team took a look at it, Mike Verdu himself read it over and had this to say, don’t take personal offense:

“Cool table, but is more a way to make an opinion look like the end result of an objective analysis.”

We know you are quite the Tiberian Sun fan and entirely respect your opinion. Your analysis is fairly objective and heavy sided to Tiberian Sun, not a huge deal, that is your opinion.

I’m impressed you took the time on this, remarkable, great stuff my friend. Stay in touch.

-APOC

To be honest, this wasn't the reply that I was hoping for.  However it sounds like Mike Verdu (Executive Producer) did read the article.  Maybe some of the ideas with become reincorporated into Command and Conquer.

Mike's comment about me being a fan of Tiberian Sun is not quite right.  Yes I am a fan of Tiberian Sun, however there were pictures from Red Alert 1 and 2.   I think what Mike noticed was a complete lack of Command and Conquer: Generals.

The reason Generals and its expansion pack Zero Hour didn't feature predominantly in the comparision was because they didn't bring anything to the Command and Conquer genre.  There was no Tiberium, no sidebar and players have to use "workers" or "dozers" to construct buildings.

Command and Conquer: Generals was a playable game, however I personally feel that, along with Zero Hour, they did not deserve to be part of the Command and Conquer genre.

Come on EA, make Command and Conquer the best it can be!

Update: Apoc from EA has responded, for information see Command and Conquer Compared Update

October 21, 2007

KFC Wrapstar

Filed under: Humour — Dan @ 1:49 am

KFC has recently re-launched the Wrapstar.

The Wrapstar contains two crispy stips of chicken, cheese, tostada, pepper mayo, salsa, lettuce, tomato and a flour tortilla.

The Marketing
KFC Wrapstar

The Result
KFC Wrapstar, resulting product

October 10, 2007

Command and Conquer 3 (cnc3) Compared

Filed under: Games, Message, Software — Dan @ 9:59 pm

UPDATE: Command and Conquer: Kane’s Wraith

This game is impressive, and the new interface is growing on me. I was mortified to find out they had swapped over the mouse keys and very relieved to find that there was an option for "classic mouse buttons" from a patch. The latest patch available at the time of writing is v1.08.

Patches are available from the Command and Conquer website.

Command and Conquer 3 is a great game to play. The introduction video cut scenes are nice, the special effects are excellent, people are in better proportion to everything else.

Online gaming is a mad frantic rush to build up your base. With the addition of cranes, you can add extra production queue to speed up building of your base. The downside to the crane is it adds a useless queue for building defences.

New and Improved Features

  • War factory and Airport repair nearby vehicles, planes
  • Solider unit is now comprised of 5 men, rocket solider unit contains 2 men
  • Change attack stance
  • New camera controls (can rotate the map, zoom in and out)
  • Scrin
  • Reverse move
  • Multiple build queues
  • Tabbed Interface (as seen in Command and Conquer Red Alert and Red Alert 2)
  • Battlecast
  • Easy internet multi-player setup

With all the good things about this game, it is still not quite the Command and Conquer that everyone knows and loves. It misses a few key items that have been available in some or most of the previous games.

Missing Features (in order of preference)

  • Method for indicating whether a target is within range of attacking unit. (highest)
  • Walls, Tarmac and Gates
  • Indication of item being built is currently on hold
  • Collateral damage to near by buildings by a destroyed building
  • Water based units
  • Command Outpost controls the radar (no radar without any, and when last one is destroyed the radar is not available)
  • Engineers repair Garrisonable buildings
  • Multi-player options (Shroud regrows, tech level, super weapons, start with base, Tiberium regrows)
  • Control over game replays
  • Random map
  • Tiberium veins
  • Par times for campaign game
  • Better AI. (2x Brutal enemies crippled with 4 planes. Enemies built no anti-aircraft, when playing online.)
  • Change music (lowest)

Compiled below is comparison of all the Command and Conquer games (excluding CNC Renegade) and all the features that are missing or in need of improvement.

If any features have been missed, please post a comment about it.

(more…)

September 1, 2007

Command and Conquer 3

Filed under: Games, Message, Software — Dan @ 2:29 pm

Command and Conquer 3 is a game I have been meaning to buy for a while, but I just couldn’t justify its price tag of £34.99 ($70).

Like some of you, I was waiting for the game to drop in price.

Then I received an email from Game, telling me that Command and Conquer 3 Kane Edition was now selling for £17.99 ($36) including free delivery.

Being a huge Command and Conquer fan, I immediately bought the game online that lunchtime. Game said delivery would take 2 business days.

To my shock and excitement, the package arrived the very next day.

Feverishly I installed Command and Conquer.

The game was a little sluggish to load, but once it had, it worked flawlessly. Quickly I checked the Graphics options. The graphics settings had been detected on pretty much the very lowest settings. Never had I expected it to be able to have the settings on maximum, but very low was slightly worrying. I turned a few options on to low (especially texture quality) and the game looked reasonable. I was happy with the results.

Coming soon Command and Conquer 3: Compared. Does it live up?

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